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Gengar Pokemon Pictures and Ability List



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Gengar Has 15 Different Cards in our Database.

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Data is Best Viewed in Landscape Orientation
Pokemon Abilities Are In Blue Text

 

NumPokemonSetHPTypeCategory
35 Gengar Generations 130 Psychic Level 2
Sinister Fog : Your opponents Active pokemon is now Poisoned. Put 1 damage counter on each of your opponents Benched pokemon. Creep Show : If your opponents Active pokemon has 3 or more damage counters on it that pokemon is Knocked Out.
60 Gengar Breakthrough 130 Psychic Level 2
Unlucky Fog : Your opponents Active pokemon is now Poisoned. Place 1 damage counter on each of your opponents Benched pokemon. Creep Show : If the opponents Active pokemon has 3 or more damage counters on it that pokemon is Knocked Out.
94 Gengar Triumphant 130 Psychic Level 2
Ability : Catastrophe As long as Gengar is your Active pokemon if any of your opponents pokemon would be Knocked Out put that pokemon in the Lost Zone instead of discarding. (Discard all cards attached to that pokemon.) Hurl into Darkness : Look at your opponents hand and choose a number of pokemon you find there up to the number of Psychic Energy attached to Gengar. PUt the pokemon you chose in the Lost Zone. Cursed Drop : Put 4 damage counters on your opponents pokemon in any way you like.
17 Gengar Arceus 120 Psychic Level 2
Sharpshooting : Choose 1 of your opponents pokemon. This attack does 40 damage to that pokemon. (don't apply Weakness and Resistance for Benched pokemon.) Poison Jab : 60 The Defending pokemon is now Poisoned.
16 Gengar Arceus 110 Psychic Level 2
Ability : Curse Once during your turn (before your attack) you may move 1 damage counter from 1 of your opponents pokemon to another of your opponents pokemon. This power can't be used if Gengar is affected by a Special Condition. Shadow Skip : 60 Does 10 damage to 1 of your opponents Benched pokemon. (don't apply Weakness and Resistance for Benched pokemon.) You may switch Gengar with 1 of your Benched pokemon.
18 Gengar Stormfront 110 Psychic Level 2
Ability : Fainting Spell Once during your opponents turn if Gengar would be Knocked Out by damage from an attack you may flip a coin. If heads the Defending pokemon is Knocked Out. Shadow Room : Put 3 damage counters on 1 of your opponents pokemon. If that pokemon has any Abilitys put 6 damage counters on that pokemon instead. Poltergeist : 30? Look at your opponents hand. This attack does 30 damage times the number of Trainer Supporter and Stadium cards in your opponents hand.
27 Gengar Diamond Pearl 110 Psychic Level 2
5 Gengar Ex Legend Maker 100 Psychic Level 2
Ability : Shadow Curse If Gengar would be Knocked Out by damage from an opponents attack you may put 3 damage counters on 1 of your opponents pokemon. Cursed Reaction : Put 2 damage counters on your opponents pokemon in any way you like. If Gengar has any React Energy cards attached to it put 4 damage counters instead. Super Psy Bolt : 60
10 Gengar Skyridge 100 Psychic Level 2
Ability : Manipulate When you play Gengar from you hand to evolve your Active pokemon you may put a Basic pokemon (excluding Baby pokemon) from your discard pile onto your Bench. Then flip 3 coins. For each heads choose a basic Energy card from your discard pile and attach it to that pokemon. Hydrokinesis : 40 Flip a coin. If heads the Defending pokemon is now Burned. If tails the Defending pokemon is now Confused.
48 Gengar Expedition 90 Psychic Level 2
Ability : Chaos Move Once during your turn (before your attack) if you opponent has 3 or fewer Prizes you may move 1 damage counter from 1 pokemon (yours or your opponents) to another (even if it would Knock Out the other pokemon.) This power can't be used if Gengar is affected by a Special Condition. Hide in Shadows : 40 Switch Gengar with 1 of your Benched pokemon if any.
13 Gengar Expedition 90 Psychic Level 2
Ability : Chaos Move Once during your turn (before your attack) if you opponent has 3 or fewer Prizes you may move 1 damage counter from 1 pokemon (yours or your opponents) to another (even if it would Knock Out the other pokemon.) This power cant be used if Gengar is affected by a Special Condition. Hide in Shadows : 40 Switch Gengar with 1 of your Benched pokemon if any.
11 Gengar Legendary Collection 80 Psychic Level 2
Ability : Curse Once during your turn (before your attack) you may move 1 damage counter from 1 of your opponents pokemon to another (even if it would Knock Out the other pokemon). This power cant be used if Gengar is Asleep Confused or Paralyzed. Dark Mind : 30 If your opponent has any Benched pokemon choose 1 of them and this attack does 10 damage to it. (Dont apply Weakness and Resistance for Benched pokemon.)
20 Gengar Fossil 80 Psychic Level 2
Ability : Curse Once during your turn (before your attack) you may move 1 damage counter from 1 of your opponents pokemon to another (even if it would Knock Out the other pokemon). This power cant be used if Gengar is Asleep Confused or Paralyzed. Dark Mind : 30 If your opponent has any Benched pokemon choose 1 of them and this attack does 10 damage to it. (Dont apply Weakness and Resistance for Benched pokemon.)
5 Gengar Fossil 80 Psychic Level 2
Ability : Curse Once during your turn (before your attack) you may move 1 damage counter from 1 of your opponents pokemon to another (even if it would Knock Out the other pokemon). This power cant be used if Gengar is Asleep Confused or Paralyzed. Dark Mind : 30 If your opponent has any Benched pokemon choose 1 of them and this attack does 10 damage to it. (Dont apply Weakness and Resistance for Benched pokemon.)
84 Gengar Vending Machines 80 Psychic Level 2
Ability : Power of Darkness When you play Gengar from your hand you may flip a coin. If heads choose 1 of your opponents pokemon. Your opponent returns that pokemon and all cards attached to it to his or her hand. Psy Horror : 30 Flip a coin. If heads the Defending pokemon is now Asleep. If tails the Defending pokemon is now Confused. Power of Darkness)

 


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